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"Assets\Tiled2Unity\Imported\jungle2.tiled2unity.xml" />
251     <None Include=
"Assets\Tiled2Unity\Imported\jungle3.tiled2unity.xml" />
252     <None Include=
"Assets\Tiled2Unity\Imported\jungle4.tiled2unity.xml" />
253     <None Include=
"Assets\Tiled2Unity\Imported\jungle5.tiled2unity.xml" />
254     <None Include=
"Assets\Tiled2Unity\Imported\southpole1.tiled2unity.xml" />
255     <None Include=
"Assets\Tiled2Unity\Imported\southpole2.tiled2unity.xml" />
256     <None Include=
"Assets\Tiled2Unity\Imported\southpole3.tiled2unity.xml" />
257     <None Include=
"Assets\Tiled2Unity\Imported\southpole4.tiled2unity.xml" />
258     <None Include=
"Assets\Tiled2Unity\Imported\southpole5.tiled2unity.xml" />
259     <None Include=
"Assets\Tiled2Unity\Imported\volcano1.tiled2unity.xml" />
260     <None Include=
"Assets\Tiled2Unity\Imported\volcano2.tiled2unity.xml" />
261     <None Include=
"Assets\Tiled2Unity\Imported\volcano3.tiled2unity.xml" />
262     <None Include=
"Assets\Tiled2Unity\Imported\volcano4.tiled2unity.xml" />
263     <None Include=
"Assets\Tiled2Unity\Imported\volcano5.tiled2unity.xml" />
264     <None Include=
"Assets\Tiled2Unity\Materials\_ReadMe.txt" />
265     <None Include=
"Assets\Tiled2Unity\Meshes\_ReadMe.txt" />
266     <None Include=
"Assets\Tiled2Unity\Prefabs\_ReadMe.txt" />
267     <None Include=
"Assets\Tiled2Unity\Shaders\shaTiledMap.shader" />
268     <None Include=
"Assets\Tiled2Unity\Textures\_ReadMe.txt" />
269   </ItemGroup>
270   <Import Project=
"$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
271   <Target Name=
"GenerateTargetFrameworkMonikerAttribute" />
272 </Project>


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